For Larger work inquires please visit my production studio below:
 
 

ALAN VAN RYZIN

Freelance - MODELER / TEXTURE ARTIST

alan.vanryzin@gmail.com - http://artstation.com/artist/polygoo

My name is Alan Van Ryzin, I am located in Los Angeles, CA. I've been in game industry production for about 12 years. My skills range from Modeling, UV, & PBR Texturing. I'm a very versatile artist overall and I like to do different styles of art, whether it be photo real or stylized.

My work has been in AAA titles, indie projects, and mobile titles. I have a love for it all no matter the platform. My main passion is with texturing and my style typically sways heavily towards realism.

I am constantly learning and refining my process for modeling and texturing, much of the work shown on this site is not always representative of current quality due to current NDA'S. 

 

Clients:

SERVICES:

HI-POLY HARD SURFACE MODELING
LOW-POLY HARD SURFACE MODELING/LOD CREATION
ACCURATE PBR PHOTO SOURCE OR HAND PAINTED TEXTURING FOR CINEMATICS OR GAMES
RENDERING AND LIGHTING WITH VRAY
 

SOFTWARE:

MAX
MAYA
PHOTOSHOP
SUBSTANCE
MUDBOX
UNREAL ENGINE
CRY ENGINE